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The Wheel of Time IP Owners Are Creating an AI-Enabled Platform for the Franchise
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The Wheel of Time
The Wheel of Time IP Owners Are Creating an AI-Enabled Platform for the Franchise
Yes, you read that right, and I’m sorry
By Vanessa Armstrong
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Published on February 11, 2026
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Iwot Studios, the company that owns the intellectual property rights to The Wheel of Time is entering into the AI realm and I’m sure folks will be thrilled about it.
The company is reportedly working on three projects: an AAA RPG video game, an animated film, and a live-action movie. Doing all three at the same time is hard, you guys. And so iwot Studios turned to the VFX company Framestore to create an AI-enabled venture that they call “a groundbreaking platform for premium entertainment franchises that will enable studios to unify their production environments across film, television, video games, animation, advertising, immersive experiences, social platforms, and user-generated content.”
Mmmkay.
“It used to be you could do a TV show and then you’d have a year off and do it again,” iwot COO Larry Mondragón told Variety. “Now the standards of a premium quality TV show are so high, the cost of a motion picture, the costs of a triple-A video game, or of a very high-quality animation work, are amazingly expensive, and they create real friction with what a company is trying to do: save costs while trying to get product out there in the market. But in doing so, it creates fragmentation. It sometimes loses its customer while it takes a couple of seasons to get a new series out and a new turn of the show. And we recognize this as an IP owner, that the problem that the market has is the very same problems we’re having ourselves.”
Iwot CEO Rick Savage had this to add: “Fans shouldn’t have to wait to experience the worlds they love in the formats they want. The Wheel of Time will be the first IP to benefit from the platform being developed by the JV, so The Wheel of Time can be everywhere our fans are—film, television, video games, immersive, social platforms, and beyond. We will be able to maintain canon control, creative consistency, and security, while meeting our fans wherever they are.” [end-mark]
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