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9 reasons iPhone sideloading is dead on arrival
Apple’s announcement late last week was the talk of the town. The iPhone is finally getting sideloading‚ and all that comes with that: Third-party app stores‚ third-party payments‚ support for game streaming apps‚ alternatives to Apple Pay‚ and internet browsers for iOS that don’t have to use Safari’s Webkit engine.
However‚ these features are restricted to the European Union. The EU’s Digital Markets Act (DMA) act forced Apple to open the iPhone to more competition‚ and all the features above will be available in early March‚ via an iOS 17.4 update.
To get all of that‚ developers have to choose between their current deal with Apple‚ where they pay between 15% and 30% for digital purchases‚ or the new EU deal. That deal comes with cheaper app fees‚ which is good news. But there’s also a brand new tax that Apple will charge for apps that go viral‚ which means iPhone apps aren’t going to be cheaper now that sideloading is here.
As for sideloading (the ability to install apps on iPhone from any source)‚ well‚ you can forget all about it. Sure‚ the iPhone will support sideloading in Europe come March. But sideloading isn’t going to work the way you think. You can’t just make an iPhone app and then offer it for download to anyone who wants it.
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