SciFi and Fantasy
SciFi and Fantasy

SciFi and Fantasy

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Victor LaValle Adaptation The Terror: Devil in Silver Arrives on AMC+ and Shudder in May
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Victor LaValle Adaptation The Terror: Devil in Silver Arrives on AMC+ and Shudder in May

News The Terror: Devil in Silver Victor LaValle Adaptation The Terror: Devil in Silver Arrives on AMC+ and Shudder in May Any Victor LaValle adaptation is cause for excitement By Molly Templeton | Published on March 19, 2026 Photo Credit: Emily V. Aragones/AMC Comment 0 Share New Share Photo Credit: Emily V. Aragones/AMC This is the very good adaptation news you’ve been looking for: AMC has just announced the release date for the latest production in its The Terror anthology series. The Terror: Devil in Silver arrives on AMC+ and Shudder on May 7th. We have all, collectively, marked our calendars, as this entry into the anthology is adapting Victor LaValle’s novel The Devil in Silver, and LaValle himself is a writer and showrunner on the series (he’s also incredibly proud of it). He shares those duties with Halt and Catch Fire creator Christopher Cantwell. First revealed back in 2022, the adaptation moved quietly along for two years before announcing, in 2024, that Dan Stevens would lead the cast as Pepper. AMC described the character as “a working-class moving man who, through a combination of bad luck and a bad temper, finds himself wrongfully committed to New Hyde Psychiatric Hospital—an institution filled with the people society would rather forget. There, he must contend with patients who work against him, doctors who harbor grim secrets, and perhaps even the very Devil himself. As Pepper navigates a hellscape where nothing is as it seems, he finds that the only path to freedom is to face down the entity that thrives on the suffering within New Hyde’s walls—but doing so may prove that the worst demons of all live inside him.” This appears to be the same synopsis the series is using now, or at least the one Deadline used for its announcement of the premiere date. The Terror: Devil in Silver also stars Judith Light (Kite Man: Hell Yeah!), CCH Pounder (3 Body Problem), Aasif Mandvi (Evil), John Benjamin Hickey (Daredevil: Born Again), Stephen Root (Beacon 23), Michael Aronov (Snowpiercer), Marin Ireland (The Umbrella Academy), Chinaza Uche (Silo), Hampton Fluker (Evil), b (Elsbeth), Hayward Leach (Elsbeth), and Philip Ettinger (First Reformed). The series is executive produced by Ridley Scott, and the first two episodes are directed by Karyn Kusama (Yellowjackets). The first two seasons of The Terror have very different plots (the first is about the horrors of trying to find the Northwest Passage; the second is about Japanese internment camps made even more horrifying via the appearance of a malevolent force). If you wish to just start with Devil in Silver, you absolutely can.[end-mark] The post Victor LaValle Adaptation <i>The Terror: Devil in Silver</i> Arrives on AMC+ and Shudder in May appeared first on Reactor.

Read an Excerpt From Devious Prey by Scott Reintgen
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Read an Excerpt From Devious Prey by Scott Reintgen

Excerpts Young Adult Read an Excerpt From Devious Prey by Scott Reintgen A young woman must survive the deadly mythical creature she smuggled aboard an airship after a crash landing on a deserted island. By Scott Reintgen | Published on March 18, 2026 Comment 0 Share New Share We’re thrilled to share an excerpt from Devious Prey, a new young adult fantasy novel by Scott Reintgen, out from Margaret K. McElderry Books on March 31st. When an airship’s windmaster dies mid-flight, the crew and its passengers are swept out to sea by a violent storm. They crash on a desolate island, but they’re not alone. A dragoness had been stashed in the hold. After escaping a damaged cage, it begins preying on the surviving travelers in the hopes of remaining free.The stranded group’s best chance of making it home alive is the young woman who smuggled the dragoness on board in the first place—and the mysterious teen boy who was led onto the ship in chains before takeoff. Both have secrets that could help them survive on the island… but those same secrets could deliver a death sentence if they ever make it home. For the second night in a row, no one died. A minor miracle that Warden Kell was all too happy to claim as his own divine handiwork. He walked around camp like a deity who’d granted his worshippers rain during a drought. The man was so confident, in fact, that he missed the smaller details that Marken had trained his entire life to notice. Something was being passed around from deckhand to deckhand. Some private word or instruction. He saw the way it moved from one corner of the camp to another. Just a whisper and a subtle nod before it found the next person. He also noted the way that same message, whatever it was, skipped over the areas where Kell’s guards patrolled. Whatever was being spoken wasn’t some generic camp message about food or the patrol rotations. Some game was beginning. How curious. The second clue was in the subtle shift in behavior around camp. Helene and Agnes set up a game of pegs. A few of the other deckhands participated. Yesterday, they’d been obsessively talking about logistical concerns—building a boat, exploring the island, rationing food—but today they were playing games and wasting time? All that urgency had bled dry that quickly? If the warden noted the subtle shifts in behavior, he didn’t comment on them to Marken or to any of his guards. In fact, when the patrols rotated, Kell closed his eyes and napped by the fire. Marken’s final clue came from Pearl Trask. She and her aunt waited for the peak busyness of breakfast and first conversations to slip off into the woods together. Too long for it to just be a bathroom break. Less than a minute after their return, he saw eye contact between Pearl and Helene. Then, for the first time since they’d crashed, the girl pulled her hair up into a ponytail. It brought out the starkness of her features. A sort of sharp beauty, he supposed. He hadn’t really even thought of that until now. When she was done putting her hair up, she nodded once to Helene, and then sat down by the fire to look out at the sunlit ocean. That exchange had his mind humming with possibilities. What else could the two of them have come to an agreement about? If not something to do with him? All I have to do now is wait. Be patient. It felt as if the island heard him, though, and now moved to offer the group alternatives to whatever plan was brewing. An hour later, that same metallic shrill from the day before sounded. Everyone reacted the same way. An initial tightening—the same way any prey reacts when, for a brief moment, they realize their concentration had lapsed and their hunter might be on the verge of leaping—and then there was the gradual realization that the noise was out there somewhere. He thought of the dragoness. Could that really be her? Roaring in some altered form? But then he looked up. The sun was tracing a path overhead. Unless he was mistaken, the noise had sounded at exactly the same time as it had the day before. Creatures, however predictable, did not function that way. No, the only things he’d ever encountered that repeated—day after day with such precision—were man-made. Humans liked their systems and their consistency. And that led him to a new set of rather uncomfortable questions. What if this island was populated? Could there really be a fishing town on some other unexplored part of the island? If there was, why had no one come for them? The ship crash had been loud enough to wake a god. Imagining  civilization  so  close  at  hand  had  Marken’s entire chest constricting. The null thread felt tighter than ever. Claustrophobic almost. He needed to escape it before they were rescued. Otherwise, he would be right back where he was at the start of this journey. Nothing gained. Everything to lose. It was the older deckhand—the man named Wally—who spoke the words that might ruin him out loud to the others. Buy the Book Devious Prey Scott Reintgen Buy Book Devious Prey Scott Reintgen Buy this book from: AmazonBarnes and NobleiBooksIndieBoundTarget “That’s got to be machinery,” he said. “It made that noise at the same time yesterday. Like it’s running on a cycle. There’s something out there that’s man-made.” Marken considered making up a lie. He could pretend what they were hearing was some inexplicable magic that only he would know about, but what would his excuse be for not mentioning it the day before? He needed to dredge up some explanation—and fast. The warden was having a whispered conversation with his man Levi. The deckhands were stirring excitedly too. “Machinery means people,” Helene said. “Maybe it’s one of those drilling rigs. You know the ones they’ve got in all the northern harbors now. If there’s a little fishing village or something over there, we might be saved.” All eyes swung to Warden Kell. The man in charge of the guns. Marken waited, breathless, for what his response would be. Say no. Please, tell them no. Be your usual, stubborn… “Go,” he said, before adding a small clarification. “If you want to go, I won’t stop you—but no guns. They stay with us. My men and I have been charged to escort a prisoner safely home. We will stay with the ship and the wherestone. I wish you the best of luck if you decide to go on this little…” And here he paused to put an unnecessary amount of derision into his tone. “Jaunt of yours. I won’t stand in your way, but our guns stay on this beach.” A sense of relief flooded through Marken. It was the one time that the warden’s stubborn logic was working in his favor. Helene wasn’t as reckless as her sister. She wouldn’t take a trek around the island, exposing herself and her crew, without proper defense. And all of them knew that a few spears wouldn’t make anyone feel safe. They’d need pistols—or Marken’s magic. “Fair enough,” she said. “We keep waiting, then.” She turned away from the conversation, as if it were a settled matter, and returned to playing her game of pegs. Kell looked rather pleased with the result. Once more his pride was blinding him to the smaller details. The way fists were tightening amongst the deckhands. The cold impassivity that now stretched over Helene’s face. The almost violent way that Agnes moved her pegs as they resumed the game. Marken hid a smile. You’re a dead man, Kell. You just don’t know it yet. Excerpted from Devious Prey, copyright © 2026 by Scott Reintgen. The post Read an Excerpt From <i>Devious Prey</i> by Scott Reintgen appeared first on Reactor.

Curses, Kidnappings, and Quests: Romantasy Report for March and April 2026
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Curses, Kidnappings, and Quests: Romantasy Report for March and April 2026

Books Romantasy Report Curses, Kidnappings, and Quests: Romantasy Report for March and April 2026 This Spring, our favorite romantasy includes kidnapped brides, devastating curses, and sweet, sweet necromancy… By Natalie Zutter | Published on March 18, 2026 Comment 0 Share New Share We’re conjuring spring in these 20 romantasies! There are a number of kidnapping brides slash forced-marriage tropes on this month’s Romantasy Report, which cannot be entirely coincidental considering that we are finally emerging into spring from an exceedingly long winter. No Persephone/Hades retellings, per se, but lots of bargains and loopholes—including in the romantasies not about nuptials—with warlocks and Elf Kings. The next two months are also full of devastating curses, sweet sweet necromancy, and burning it all down to rebuild from the ashes. Gimme Gimme Gimme: Prophecies & Curses The Last Starborn Seer by Venetia Constantine (Star Branded Chronicles #1—Aria; March 3, 2026) As Cassandra could tell you, prophecy is more curse than gift. Leilani Stellarion will do you one better: her Starborn soothsaying abilities are decaying her mind and get her blamed for the Sickening that is ravaging Arcelia’s citizens. As the last of her ruined bloodline, Leilani’s only option for the future is a loveless political marriage… unless she can fulfill, you guessed it, a prophecy involving an ancient sceptre. But a rival envoy may be out for the same relic, and their forbidden attraction could threaten not only her tenuous marital alliance but any chance of saving her own life. Black as Diamond by U.M. Agoawike (Bindery Books, March 3, 2026) Give me a more heartrending reason to get cursed than trying to rescue one’s brother! Asaru is an eresh keyel, a winged warrior who crosses enemy lines into the human realm to search for his lost brother’s squadron. Instead, Asaru encounters an unbreakable curse that could entirely wipe out the eresh keyel… unless he can track down the Chronicler, who may have an answer. Bound to healer Wren by a spell gone wrong, Asaru must decide if he will shatter the current world order—and force everyone to rebuild—to save his own people. The Witch Without Memory by Maithree Wijesekera (The Obsidian Throne #2—Harper Voyager; March 10, 2026) The sequel to Maithree Wijesekera’s debut The Prince Without Sorrow sees Prince Ashoka usurped by his cruel sister Aarya, who does not share his mercy for the mayakari, witches bound by a pacifist code. The witch of the title is Shakti, drugged by unknown captors and forced to commit a devastating curse. Ashoka and Shakti both want to eliminate this kingdom and start anew, but the cost may be far greater, if the land is stripped of its nature spirits and empress Aarya continues her path of vengeance and oppression unchecked. Stay for a Spell by Amy Coombe (Ace; April 14, 2026) Never has a princess’ curse sounded so… life-affirming? While visiting the town of Little Pepperidge, Princess Tanadelle of the Widdenmar accidentally curses herself (please let it be via papercut) to live in a run-down bookshop until she discovers her heart’s desire. Oh no, anything but that! As Tanadelle settles into her cozy new start, she soon finds herself besieged by all manner of unwelcome guests—in the form of princes vying for the curse-breaking kiss, all sent by her worried parents. But is Tanadelle’s heart’s desire a brave royal match, or could it be a place rather than a person? Yearning For: Dark Matchmaking The Dark Lord’s Guide to Dating (And Other War Crimes) by Tiffany Hunt (Guides to Villainy and Love #1—Scarlett Press; March 3, 2026) Kazimir Blackrose believes that marriage is between a dark lord and the proper obedient lady he kidnaps, and that she’ll eventually come around. But having grown up a prisoner in her father’s tower, Arabella has no interest in becoming another man’s property. Instead, she negotiates full reign of Kazimir’s fortress as his wife, and he will woo her the old-fashioned way. But as Kazimir’s rivals attack his stronghold, the dark lord and his dark lady will have to figure out how to make the most of their union if they both want to make it to their first anniversary. The Fox and the Devil by Kiersten White (Del Rey; March 10, 2026) Anneke Van Helsing didn’t get along with her father Abraham while he was alive, due to his mad obsession with vampires, but when she discovers him murdered, she devotes all of her time and resources to tracking down the serial killer she glimpsed at the crime scene. Now, the fact that said supposed murderer is an ethereally gorgeous woman who haunts her nightmares, who sends her blood-soaked letters signed Diavola (that she does not turn over to her hired detectives)… that might have something to do with Anneke’s own obsession. But as this fox gets closer to finding her devil, Anneke will have to grapple with her dark pen pal’s true nature, and how it redefines her father’s life’s work. A Deal with the Elf King by Elise Kova (Del Rey; April 7, 2026) In the latest standalone romantasy from the Married to Magic series, humble herbalist Luella is plucked from her quiet village to be claimed as the Elf King’s bride. It’s part of a tenuous treaty between the human realm and magical Midscape: the elves come for war or wives. But as the Human Queen, Luella is no random sacrifice; Midscape is dying, and she possesses the knowledge and ability to help save it. Will she barter her freedom for restoring Midscape… or will she find herself tempted to stay wed to the mysterious Elf King? Death Meets Cute by J. Penner (Poisoned Pen Press; April 28, 2026) Iris Weyward wants to live up to the family reputation by being as terrifying a villain as her sisters. So, she decides to strike out on her own, claiming the quiet town of Fraywell as her new domain. Though she initially strikes some fear—or at least curious trepidation—in the hearts of her new neighbors, Iris is thrown for a loop when her new (reanimated) orc bodyguard Talon turns out to be a bit of a softie. A villain must order around her henchman; she can’t be delighting in his baked goods and wishing that instead of fighting her enemies he’d turn that gentle touch on her. She really can’t be daydreaming about introducing him to her family… especially when her sisters show up desperate to figure out why their magic is fading, with Iris and Talon the only ones who can help. Gimme Gimme Gimme: Readalikes Sing the Night by Megan Jauregui Eccles (Grand Central Publishing; March 10, 2026) Magical Phantom of the Opera?! A sweeter sound I never did hear. Our ingenue is Selene, but instead of the coveted solo she wants—needs—the role of King’s Mage, the role her father held before he descended into madness and left her orphaned. But Selene’s chances of winning L’Opéra du Magician are scuttled when a competitor steals her song. Except… whose voice is coming from a mirror deep in the opera house? A dark sorcerer is trapped in the mirror, eager to take Selene under his wing… but at a cost. She’s not the only one obsessed with ambition, power, and the perfect song. West of Wicked by Nikki St. Crowe (The Great and Terrible Land #1—Bramble; April 14, 2026) Yes, the echoes of Wicked: For Good are still ringing in our ears, but if you were looking for a bit more spice from the “As Long As You’re Mine” scene, check out Nikki St. Crowe’s dark romantasy take on The Wizard of Oz. Dorothy Gale’s first lesson in Oz is that the Yellow Brick Road is not safe, so she had better find some traveling companions. Rook is a man she saves from being beaten and tied to a pole in a cornfield, but he seems so comfortable with her in a way that belies his missing memories. When the two come across the axe-throwing Tinman, who I’m seeing described as a “shadow daddy,” which means we have quite the love triangle on our hands in addition to Dorothy figuring out her way home. The Antiquarian’s Object of Desire by India Holton (Love’s Academic #3—Berkley Books; April 21, 2026) I’m getting The Mummy vibes from India Holton’s latest historical fantasy rom-com—maybe not so much the Egyptian adventure part, but I’m seeing Evie O’Connell in magical-antique expert Amelia Tarrant. Though she has long been best friends (only friends, sigh) with fellow antiquarian Caleb Starling, their reputations as colleagues would suffer if anyone realized just how close they (platonically, for now) are. So they pretend to be academic rivals, one-upping each other on the search for magical artifacts… until they’re so convincing that their faculty head sends them on the same job to Cumbria to repair their reputations. It’s no pharaoh’s tomb, but the old manor house they’re sent to investigate is still full of career-making artifacts and rampaging ghosts—the perfect recipe for Amelia and Caleb to finally excavate their mutual unrequited feelings. Yearning For: Epic and Cozy Quests This Will Be Interesting by E.B. Asher (Avon; March 24, 2026) E.B. Asher is the pen name wielded by a trio of authors (Bridget Morrissey, Emily Wibberley, and Austin Siegemund-Broka) specializing in found-family quest stories set in a Shrek-like fantasy world. This Will Be Fun reunited a fellowship of legends ten years after their famous quest that low-key ruined their lives, with the loss of their comrade Galwell the Great. This Will Be Interesting picks up shortly after, as Galwell has been unceremoniously resurrected by his friends but feels like there isn’t a place for him in the world. As various factions—including an assassin and a scribesheet reporter—descend upon his impossible return, Galwell is thrust into a quest where he’s more damsel, winding up in a potential love triangle with his (newly-married) queen ex and an alluring criminal. Good thing Galwell declared no romance on this quest! This sounds delightful. Starside by Alex Aster (Avon; March 31, 2026) On a darker, more epic scale, Alex Aster’s (Lightlark series) adult debut focuses on the divide between the immortal, magic-wielding Starside and the mortal, magic-scavenging Stormside. Every fifty years the gates between both realms open, with fifty challengers competing to reach the pool of magic that can heal, grant wealth, or extend life. Well, first the Stormsiders must survive the Culling for the mere chance to enter Starside. Fueled by vengeance against the goddess who torched her village, blacksmith’s apprentice Aris claims a legendary sword that carries her through the Culling but also makes her a target. And the only person she can trust is Harlan Raker, the king’s guard who betrayed her long ago. Gimme Gimme Gimme: That Sweet Necromancy Ruinous Creatures by Jessi Cole Jackson (Atria Books; March 10, 2026) There’s also some Mummy vibes in this standalone debut, set in a magical creatures sanctuary hidden deep in a valley. Adele’s calling is to prepare animal skulls to be matched to their wearers, which in turn sustains the valley. But when she discovers two phoenix skulls, she can’t resist awakening them (Evie O’Connell would be proud) and unleashing their power. Rather than be matched to intended magic-users, the skulls bond to Adele and novitiate Kian—who in turn is secretly plotting to destroy the skulls’ magic, even if it endangers the entire valley. Innamorata by Ava Reid (House of Teeth Duology #1—Del Rey; March 17, 2026) Ava Reid’s new duology is gothic intrigue by way of a necromantic game of thrones. The eponymous House of Teeth is the last of the seven noble necromantic houses, the last guardians of eldritch magic after the other six houses were extinguished by the conquerors. But Lady Agnes has a plan: marry off her cousin (and House heiress) Marozia to Liuprand, the conqueror’s heir, in order to access their forbidden library. There Agnes can put her hidden powers to use and restore the Houses. But what could ruin everything—her vengeance, continued peace—is Agnes’ surprising attraction to Liuprand himself. A Widow’s Charm by Caitlyn Paxson (Del Rey; March 31, 2026) Love a fantasy romance that delves into the tricky business of where a lord’s death leaves his manor—including his widow, Lady Hildegarde Croft, who was a mere maidservant before she married Lord Thorgoode Croft. Without his protection, she and the rest of the residents of Croftholde are terribly vulnerable. But when Hilde discovers necromancer Lord Elmwood hiding out at a nearby estate, she blackmails him into resurrecting Thorgoode. Except that Elmwood swore never to use his dark Charm again… and Hilde may be falling for the necromancer instead of for her dearly departed husband. Yearning For: Deals & Bargains & Inheritances The Wicked Sea by Jordan Stephanie Gray (Requited; April 7, 2026) A mermaid who has shed her scales enters a deadly deal with a warlock to find the mystical heart that will heal him and in turn free her from death. Zephyra of the Syl has been on the run for so long that she hardly remembers her former life, but warlock Arion Stone still recognizes her as one of the supposedly evil merrow. But when he discovers that the heart of the God of Death—the only artifact that can heal the consequences of his dark powers—is submerged in an underwater kingdom, he decides that his captured merrow is the perfect one to go get it. But there’s a wicked reason that Zephyra traded her tail for legs… The Tricky Business of Faerie Bargains by Reena McCarty (Orbit Books; April 7, 2026) Poppy Hill is a former changeling who channels her century of imprisonment in the land of the fae into an adult career back in the human realms, searching for loopholes in faerie bargains. But even someone with her experience can make a mistake—she’s only human, after all—and now Poppy must return to the fae to save this bargain from disaster. A hundred years is a lot of history for her to encounter, including a pesky ex-boyfriend…! Really digging this premise. Thistlemarch by Moorea Corrigan (Berkley Books; April 21, 2026) A familiar inheritance-slash-house-repair plot gets a wicked sparkle of Faerie magic when Mouse Dunne receives the shocking news that her uncle has left her the dilapidated estate of Thistlemarch. Having given up her dreams of becoming a Faerie anthropologist to care for her veteran brother, permanently altered by The Great War, Mouse jumps at the chance—but ah, there’s a catch. If she doesn’t restore Thistlemarch in one month, she’ll lose her inheritance and in turn any ability to get her brother treatment for his debilitating shell shock. So Mouse strikes a bargain with an arrogant Faerie for his help fixing up the estate, while trying to guess at why he’s so invested in restoring Thistlemarch to its former glory. An Arcane Study of Stars by Sydney J. Shields (Redhook; April 28, 2026) A dark academia that opens on a dangerous bargain: Claudia Jolicoeur trades a piece of her soul for admission to celestial Cygnus University. The studies aren’t just for her benefit; she must help free Dorian, a devilish stranger from her nightmares, from a prison of stars. He’s the one who holds the piece of her soul as collateral. But when Claudia enrolls at Cygnus, she discovers that she took the spot of another witch, Odette Dufort, who has been brutally murdered. Needing to clear her name and free Dorian from his prison, Claudia delves into Cygnus’ dark history, becoming less and less starry-eyed with her new academy as she learns more about its foundations.[end-mark] The post Curses, Kidnappings, and Quests: Romantasy Report for March and April 2026 appeared first on Reactor.

You Are What You Eat: Stephen Graham Jones’ The Buffalo Hunter Hunter (Part 3)
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You Are What You Eat: Stephen Graham Jones’ The Buffalo Hunter Hunter (Part 3)

Books You Are What You Eat: Stephen Graham Jones’ The Buffalo Hunter Hunter (Part 3) Good Stab recounts awakening to his new life, where he can, with his nose, “taste” the living things around him… By Ruthanna Emrys, Anne M. Pillsworth | Published on March 18, 2026 Comment 0 Share New Share Welcome back to Reading the Weird, in which we get girl cooties all over weird fiction, cosmic horror, and Lovecraftiana—from its historical roots through its most recent branches. This week, we cover Chapters 5-6 of Stephen Graham Jones’ The Buffalo Hunter Hunter. The book was first published in 2025. Spoilers ahead! April 7, 1912: The dog that licked the murdered man has died of poison, as Sheriff Doyle suspected it would. Good Stab has returned to Arthur Beaucarne’s back pew, so obviously that proves he’s not dead as claimed. Or does it? In Arthur’s mind, Christian faith and rational disbelief fend off terror. Stab pointedly asks if Arthur’s nervous finger-rubbing comes from his experience in the wars. Arthur nods, conceding that from his age alone Good Stab could deduce his involvement in the Civil War and subsequent frontier conflicts. He shares his dinner of antelope stew, but Good Stab only holds his bowl, not eating. At last, he invites Good Stab to resume his story: “I listen with a good heart.” The Nachzehrer’s Dark Gospel—April 7, 1912: Good Stab tells how he earned his name. At twelve, he was riding with a hunting party, including his father. They came upon a buffalo herd trailed by a white soldier, hunching along as if he’d forgotten he was “two-legged.” Later they saw he’d been shot under his right eye. The hunters tied him by one foot to a tree. They then resumed their hunt, leaving Good Stab to guard him. While Good Stab was arranging his arrows the soldier got free, grabbed him from behind, and strangled him. Good Stab struggled until his vision was blacking out, before snagging an arrow and blindly stabbing his attacker. The arrow pierced deep inside the soldier’s bullet wound, killing him. It was a “good stab,” one of the hunters remarked. His father agreed, and so “Good Stab” received the honor and responsibility of his warrior’s name. That “buffalo-man” was the first soldier he killed. The next five were those he fought in the Backbone. The sixth he tracked down after that confrontation, when he woke to find himself leaping through the snow on all fours. From the snow’s condition, he reckons he’s slept four or five days. A layer of black, burned skin covers him; he brushes it off like scorched bark. With his nose, he can “taste” the living things around him. He must crouch in tree-shadow during the day, because sunlight burns his eyes. When night returns, he runs down the soldier and sinks teeth into his neck. The blood makes him feel “more warm and alive than [he’s] ever been.” He suckles like a baby until the soldier’s “empty and dead.” But he can’t eat the marrow. Anything but blood, his body rejects. It’s his punishment for killing the beaver, and he deserves it. He has turned into the Cat Man’s child, armed with dagger-fangs that pull back between uses: an atupyoye, a Person-Eater such as the Pikuni have always known, but worse. He tries to kill himself by cutting his own throat, stabbing himself in the heart, but his wounds heal. Cursed so he can’t ease his thirst even with water, he must fill himself to bursting with living blood. He sometimes cuts himself to drain the excess and his tears are blood, not salt-water. His eyes pierce the darkness, but can’t bear the sight of Sun Chief. So, Three-Persons has the answer to why he walks by day wearing glasses that make an artificial night. He overwinters in a den with a hibernating bear, but it’s too strong for him to devour when they both wake ravenous in spring. Instead he drinks antelopes and deer until he begins to grow a spotted hide and horns. To keep a man’s form, he must drink only from men. White trappers become his staple. One night he climbs Face Mountain and sits for twenty-one days thinking of his former life. He lets Sun Chief burn his skin to leather. He fasts until hunger drives him to hunt. The first two-leg he sees, he falls upon. Too late he realizes his prey is a young Pikuni from his own band, White Teeth who lost fingers mishandling Good Stab’s prized gun. He runs from the sight of the Backbone, away from himself, what he’s done, what he is. Near the Blood Clot Hills he finds a herd of slain buffalo, with no meat taken from them, only their robes. They’ve been killed by bullets. He kneels to close the eyes of one blackhorn, wondering who could have committed such a slaughter. Then he too is shot, through the shoulder, and falls so that a buffalo horn jabs through his hand. He can still feel the cold of that piercing. Does it really hurt even now, or is his memory that strong? This is his telling for today. The pipe is empty. What’s Cyclopean: Good Stab uses “blackhorn” or “real-meat” in his storytelling, “buffalo” otherwise. But sometimes, less intentionally, he falls back on his own Pikuni “coughing word with all the i’s in it.” The Degenerate Dutch: An American (white, Christian, etc.) has a duty “to attempt to capture these last exhalations of a people who won’t be seen again in the world.” Weirdbuilding: Good Stab connects what’s happened to him not with European vampyr myths, but with Pikuni stories of an atupyoye or Person-Eater. Libronomicon: Arthur Beaucarne compares himself to Alexander Pope, erring “in such a way as to make your own efforts grandiose.” But he also compares his record of Good Stab’s confession to a new Gospel. Which is certainly aggrandizing something. Ruthanna’s Commentary Vampiric existence comes on a scale. At 0, you’re basically a zombie: a soul-less monster with no memory of human life, a qualia-free threat to everyone around you. At 10, you can drink without killing or at least live off animals, have few classic limitations, and get cool powers and immortality to make it all worthwhile. In between lies a whole spectrum from “miserable killer mourning lost humanity” to “If it’s not from New Orleans it’s just sparkling angst.” Good Stab, poor guy, falls on the lower end of the spectrum. Cons: He remembers his human existence, but is forever cut off from the community that would make him himself. He has little control over his feeding, and he becomes what he eats. Mixed: Shades let him walk the day, but his speed and strength are more a factor of being willing to break things (that admittedly heal quickly) than new-found physical power. Pros: His sense of smell is enhanced into full-on taste, pictures even. He can share the dreams of a hibernating bear. The balance doesn’t appeal. But he can’t kill himself with any of the available tools. If he really wanted out, he could live off fish until he turns into a blood-sucking fish-monster, but that also doesn’t appeal. Anywhere above the scale’s zero-line, your unlife is shaped in part by attitude. Are you gonna carpe that noctem, or is your bloodlust a curse? If a curse, does it at least come with a purpose? Good Stab has answers: he chose his lust for napikwan weapons over the Pikuni’s beaver protectors, and he paid the price. His monstrous appetites are a punishment. He’s an animal who remembers being human – but not a natural, sacred animal. Where he feeds, nothing else can make use of hide or meat. Former guides abandon him, no possibility of new purpose. And he can’t even protect his people, because even when he tries to stick to white trappers, he fails. And yet, Arthur senses some purpose. Attitude’s at work here, too. Because to Arthur, Good Stab’s purpose is to remind him of his sins. Indigenous people are symbolic, right? A remnant of something old and dying, hanging on just long enough to make white people feel guilty. Better take notes on how they protect their houses from cold and dog piss, lest those ancient ways be entirely forgotten. If the Pikuni were real, an old white guy might have to acknowledge that they could be sinned against in their own right. Arthur has plenty to feel guilty about, including occasionally the meta-guilt from wallowing in sins predating his “rebirth.” I doubt anyone really cares how fast he eats his congregants’ cakes, and a good baker enjoys having her work appreciated. He’s suffered fairly directly for his alcoholism, and lives in a time when little is known of the medical side of addiction and recovery. At Good Stab’s latest visit he’s suffering muscle shakes, probably from withdrawal as he tries once again to escape drowning in that “amber and golden sea.” All he knows is that “a glass of sweet sherry settles that right down.” Or two glasses. But some of his guilt seems more justified. Those skinned buffalo, each killed with a single shot… was Arthur involved in that sin, that keeps surfacing in everyone’s stories? And what did he do to survive his battlefields? Good Stab’s errors are his own, and whatever Arthur may think, he’ll have his own reasons for his confession. But it also seems that he and Arthur are tied together by more than their near ages, and I suspect that includes the mistakes they’ve made in—and beyond—life. Anne’s Commentary What writer of the weird wouldn’t eventually want to embrace the genre’s icon of icons? As Conner Read writes in his Publishers Weekly article on The Buffalo Hunter Hunter, Stephen Graham Jones wasn’t eager to add vampires to his icon life-list, along with the zombies of Zombie Bake-Off and the werewolves of Mongrels: For a long time, [Graham Jones] steered clear of vampires…The gothic creatures have, according to the author, accumulated a lot of ‘junk DNA’ since the days of Bram Stoker…Also, Jones argues, the image of the cape-wearing, fang-sporting vampire is ‘so codified — everybody knows what it is.’ If he were ever to approach the subject matter, Jones knew he’d have to find his own way in. In fact, all who people their fiction with bloodsuckers must find their own way. That includes those who stick to established tropes and those who reinvent, customize, personalize, via hunting down their own inner vampire. Personalization is the most dangerous and hence the most powerful approach. In an Austin Chronicle interview, Graham Jones seems to challenge himself by claiming, “If I were a vampire, I could do it better.” It’s a much more rigorous “promise” than, say, “If I were to write a vampire story, I could do it better.” To write a decent vampire story, the rock-bottom must-have is a monster whose attributes, abilities, weaknesses, ethics, and species-origin story work together to make a believable, consistent being—and one who serves the story being told. The vampire “genre” encompasses (or is encompassed by) many “co-genres”: horror, fantasy, science fiction, romance, mystery, historical, thriller, humor/satire. To write a great vampire story, maybe the writer does have to become the vampire. Graham Jones is right that the vampire has acquired a genome-confuddling mass of “junk DNA” over the centuries of its folkloric and literary existence. However, that means he’s not quite right to add that the vampire is “so codified—everybody knows what it is.” Arthur Beaucarne’s definition of the Nachzehrer contains just one universal vampire feature. They don’t all “rise nightly from the grave,” but they do all “subsist on the lives of the living.” Apart from that, the vampire-maker has lots of choices to consider, many binary. Some examples: Is your vampire a realistic creature (somehow accounted for within natural laws), or is it supernatural, mythical, fantastical? Is your vampire dead or alive or somewhere above, below or in-between, as in undead? Put another way, has it ever died? Does your vampire subsist on blood and/or flesh or on some form of “life-force”? Other dietary restrictions? Where’s your vampire on the appearance spectrum between fully human and monstrous? Can its appearance vary? To the point of shape-shifting? Voluntarily or involuntarily? Is your vampire immortal, mortal but long-lived, as mortal as the rest of us? If immortal, can it be permanently killed, and how? Basic temperament: Is your vampire zombie-like or feral, human or superhuman, variable? What are your vampire’s superhuman powers, if any? Super-strength, super-speed, super-senses, psi abilities, flight, shape-alteration (as to a bat, wolf, mist, etc.)? What are your vampire’s weaknesses? Photosensitivity (mild through lethal.) Coffin or grave-bound, always or during certain periods? Repellable by garlic, fire, other natural substances? Why. Repellable by sacred or otherwise culturally significant objects? Why. Happy to be a vampire? Ambivalent? Angsted-out? Depends on mood? Solitary or part of a vampiric social structure? Can create new vampires? Whenever it feeds or when it chooses to? What’s the process? Immoral; amoral; has some positive principles, values, codes of conduct? Too sexy for its cape? In a romantic or villainous way? Depends on the prey item? In Chapter Six, Good Stab starts learning the “rules” of his new existence. He has died and can die, but he revives each time, perhaps barring catastrophic injury. He heals quickly. He can only subsist on liquid blood. All normal human intake, including water, sickens him. Though he can go weeks between feedings, his blood-hunger’s a powerful drive, irresistible if too long denied. Once battened on, he must drink a victim to the last drop even if surfeited to bursting. However, if he continues drinking after the victim’s heart stops, the “dead” blood’s evacuated through his skin. He can subsist on animals as well as humans, but BIG CAVEAT: He’ll become what he eats, acquiring the dominant prey’s physical attributes. Therefore, his appearance can vary between fully human and a monstrous blend of man and beast. A diet of humans allows him to pass as human since his fangs are retractable. He’s photosensitive to sunlight and other illumination, shields his eyes and skin, but can travel by day. Sacred objects have no effect on him. His temperament remains basically human, and he hasn’t forgotten his pre-vampiric history. Emotionally, therefore, he’s a wreck. He wanders solitary while longing for the life and people he’s lost. If there are other vampires, he hasn’t met them nor has he made any. It seems he was made when he was not only bitten by Cat-Man but inadvertently drank the cannon-bisected Cat-Man’s blood. Good Stab retains the moral sense of a Pikuni and suffers more angst therefore. Too sexy for his robes? Not in this chapter, though by the time he meets Arthur Beaucarne, he’s gained a compelling presence. On the realism and fantasy scale, Good Stab vacillates around the midpoint. That this hasn’t bothered me may be explained by Graham Jones’s Austin Chronicle observation: “The world [Good Stab] lives in, that he grew up in, that he knows, does not distinguish between the natural and the supernatural even a little bit.” In putting across that crucial part of the character’s mindset, Graham Jones has so far been solidly consistent. Next week, we’re in the mood for fungus among us: join us for Jeff VanderMeer’s “Corpse Mouth and Spore Nose.” You can find it in Orrin Grey and Silvia Moreno-Garcia’s Fungi anthology.[end-mark] The post You Are What You Eat: Stephen Graham Jones’ <i>The Buffalo Hunter Hunter</i> (Part 3) appeared first on Reactor.

The United Federation of Planets Has a War College Now — Are We Gonna Talk About It?
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The United Federation of Planets Has a War College Now — Are We Gonna Talk About It?

Featured Essays Star Trek The United Federation of Planets Has a War College Now — Are We Gonna Talk About It? Are we acknowledging Starfleet’s hierarchical makeup here, or attempting to cover it up? By Emmet Asher-Perrin | Published on March 18, 2026 Image: John Medland/Paramount+ Comment 0 Share New Share Image: John Medland/Paramount+ Star Trek exists in an interesting fictional place, at the moment. If stories about the future are often mirrors to the present, then Trek has the strange double duty of working two futures at once—one that scratches a nostalgic itch for the series’ classic era (40-60 years ago depending on your preference), and another that’s clearly hoping to imagine a future more in line with our present. That’s the unenviable task that Starfleet Academy finds itself undertaking: establishing a brand new future, 900 years ahead of The Original Series, that allows writers to shake things up for the Federation in ways that feel more true to the current cultural moment we occupy.  Though this era was introduced to audiences in the latter seasons of Star Trek: Discovery, Starfleet Academy is where the powers that be will build it, shaping this new time period of the Trek universe into a (hopefully) stable platform for many new stories to springboard off of. Setting the stage for this period is a cataclysm known as The Burn, in which all active dilithium sources in the galaxy ignited at once, resulting in millions of deaths and the dissolution of the Federation as a cohesive galactic presence. As the Federation rebuilds over a century later—thanks to Discovery’s hard work in assuring another event like The Burn won’t happen again—the reactionary isolation of the more recent generations is in need of correction.  The first and most obvious point of correction on that course is the rebuilding of Starfleet, and the relaunch of the Academy. But doing so points to the difficulty of the intervening years and what they wrought—after all, Starfleet still had officers post-Burn. So where did they come from? Enter: The War College. A moment here to fix on the name because, though you likely don’t need reminding (you just read the words), it’s a school dedicated explicitly to war, as a practice. Not a military academy, or a space naval training facility, or even a place for a Federation’s armed forces to convene. It’s a place where you go to learn about war in preparation for being at war with… well, presumably everyone. That’s what the Federation has used as a replacement for Starfleet Academy for over a century. Image: John Medland/Paramount+. Upon the rededication of the Academy, we learn that the War College (being both its headmaster and student body) have something of a chip on their collective shoulder over the idea of being supplanted. The show’s goals—as far as we can discern them now, with the first season wrapped—seem to be aiming for either mutual understanding on this front (a “we can’t get along without each other” theme) or a reabsorption back to the old status quo where a War College wasn’t needed for Starfleet to function. But this supposed dichotomy ignores something fundamental in Star Trek’s makeup: Starfleet is, at its core, a military organization. It’s a part to that future that rankles for many-a-fan because it seems to betray the core principles of the exercise: Our golden socialist space utopia still relies on having a very big stick and being “unafraid” to use it. Starfleet itself cannot function without hierarchy that places certain people’s judgement and decisions above others. In emergencies and even out of them, rank and file are the rule of the day. This doesn’t actually have to be a bad thing because, as I mentioned at the start, Star Trek is still ultimately an ongoing exercise in examining where we are and where we would like to be. We can’t imagine our way out of these concepts if we don’t contend with them, and Trek sometimes does a brilliant job on those terms; Deep Space Nine considered what it might feel like to be forced into war in order to avoid galactic servitude to one species; Voyager regularly put Captain Janeway in positions where she had to exert her beliefs over the crew’s because her primary goal was simply getting everyone on board home safe; Picard attempted to wrestle with the reactionary element alive and well within Starfleet in showcasing an incident that led to a ban on synthetic life. We’re aware of the fact that military structures enforce a rigidity that does not align well with everyday decision-making, cooperation, and complexity—hence the frequency with which Starfleet officers and crews go against orders and are rewarded for their insubordination (or have it swept under the rug). But on its face, the War College isn’t in a great place to help us examine similar ideas. In fact, it seems better situated for helping us separate out the militaristic aspects of the Federation at whim, leaving Starfleet untouched by the ugliness of its imposed stratification and adherence to command—get your codified and sorted nuts out of my freewheeling chocolate, if you will. This draws a similarity to another piece of Federation history that some fans would like to write out of existence: the ever-unpopular Section 31. Image: CBS / Paramount+ Attempts to make the Federation’s icky, invisible espionage wing a ragtag crew of cool kids notwithstanding, Section 31 is a blight on the history of Federation because it (potentially) answers to no one. There are those who find its existence inevitable—it’s noted within Trek itself that many other governments have their own dubious intelligence agencies—but many more who point out that an entire arm of shadow ops that acts autonomously from the rest of its governing body does, in point of fact, go against everything the Federation claims to stand for. The fact that Section 31 purports to be an autonomous agency, and that this fact might be a lie to avoid holding the Federation or Starfleet accountable for its actions, is really the key here. From what we’ve seen so far, the War College is similarly positioned, created during a time when hierarchy became king once again and working together was treated as a luxury. As it stands, the War College creates absurdly easy—and poorly rendered—rivalries for the Starfleet kids to act out against. Sure, Starfleet demands adherence to certain codes and behaviors, and has been negligent in their duties for over a century, but at least their cadets are encouraged to think for themselves, and use science and empathy and talking to make some of their points! Not like those War College kids, who think they’re better for being… er, physically hardy and disciplined? Not that I assumed the classic “jocks versus nerds” dynamic was truly dead and buried, but Star Trek sure wasn’t the place where I expected it to exhume and shamble about, begging for another chance at life. In case we are successfully tricked into thinking that this is solely a War College problem, though, I direct you to episode three of the first season, “Vitus Reflux.” Framed as a very tired school-against-school enmity plot, the episode introduces us to a team sport that’s been played by Starfleet cadets for centuries: Calica. While Trek has conceived of its own fair share of odd sci-fi sports—and participated in plentiful average, Earth games like baseball, poker, and darts—Calica is far worse, conceptually speaking. It is nothing but Capture the Flag with unapologetic and bloody war game trappings glorified to the extreme. This is the game we’re told Starfleet has played for ages on its campus. A battle simulation that exists to sharpen cadets for combat, and nothing more. Image: John Medland/Paramount+ And all this after a training montage where First Officer Lura Thok subjects the cadets to a brutal physical training regime that contains no visible difference from an army bootcamp. There were ways around this, if the creative team has simply wanted to include the sequence for humor. We could learn that the program is tailored to Thok’s personal and cultural preferences (being both Klingon and Jem’Hadar), and have her adjust it as the episode goes on. We could even grant an aside about how not every cadet is going to be physically able-bodied in the same way, and show what sorts of accommodations they receive in the physical training department. We are given no evidence of this during the training scenes, however, which begs some very uncomfortable questions about Starfleet’s accessibility policies, which, in turn, makes them appear even more militarized. (You can’t serve in military organizations when you achieve certain levels of disability—while we see at least one cadet in a wheelchair on the campus, there are no additional indications that all manner of disability is accounted for, much less welcome, on the quad.) While the episode does lead to Starfleet Academy winning a prank war against the War College—with a refocus from Captain Ake reminding her cadets that Starfleet’s first goal is to disarm opponents without rising to conflict footing—the questions it opens us up to are never truly resolved. Is the War College meant to be an antagonist that Starfleet Academy can always look good against? Are we relegating military might to one corner of the Federation, away from Starfleet’s more lofty goals, so that it can appear untouched? Are we ever going to contend with the hierarchical nature of Starfleet’s structure in a more meaningful way that leads us out of military pretension? Credit: Paramount+ The answer might lie in the show’s leaders: Captain Ake is a teacher first by her actions and commander second. And the season’s finale potentially shows the way forward when Jett Reno takes command of a group of frightened cadets left on board the Athena in an attempt to save the Federation from the antics of Nus Braka. Reno knows precisely how to guide the cadets in a true life-or-death situation without once ever talking down to them, acting more as a project manager than a commanding officer. This is part and parcel of Jett’s personality, but also the personality of her previous commander, the one who should ultimately serve as a guiding light for all future Trek leadership: Captain Michael Burnham of the Discovery. Captain Burnham had a long road to that bridge chair, and built her command on mutual respect, affection for, and belief in her crew. She was firm in her decisions, but never a tyrant lording over the people in her care. Moreover, she was a deft hand at understanding when disagreement amongst her crew was coming from genuine objection and knowledge, or personal grievance and personality quirks. She was good at people, as the parlance goes, and it made her a far less militaristic commander than many of her forbears and contemporaries. All of which is to say that noting our hierarchical present isn’t at fault here… but failing to imagine ways around and out of it is. We can do better in how we imagine the structure of governance and teamwork, and Star Trek is an ideal playground to begin seeding those ideas. Starfleet Academy is a great series to give those thoughts a go. With these ruminations in mind, I remain uneasy with the War College’s creation and placement in the current Trek milieu. We have upcoming seasons to find out what the writers will make of it—but imagining the future demands more than a siloing of every uncomfortable concept. If we don’t engage with the idea of the Federation creating an entire college dedicated to the worst of our impulses, we’ll never be able to leave it behind.[end-mark] The post The United Federation of Planets Has a War College Now — Are We Gonna Talk About It? appeared first on Reactor.