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Masters of the Universe Needs to Commit
Movies & TV
Masters of the Universe
Masters of the Universe Needs to Commit
WHERE IS ORKO
By Leah Schnelbach
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Published on June 8, 2026
Image: Amazon MGM Studios
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Image: Amazon MGM Studios
If you’re going to adapt something like Masters of the Universe, you have some choices to make.
Are you going to treat the material seriously in a high fantasy way? Create an earnest sword-and-sorcery epic, full of noble heroes and cackling villains, and mean it? Are you going to take the material seriously in that other way, and try to find real-world explanations for sorceresses who turn into birds, and green-striped talking tigers? Or are you going to wink at that audience of 40-and-50-somethings, and comment on the fact that there’s a character named “Fisto” in this thing?
The problem with the new Masters of the Universe is that it tries all three of these tactics, and as a result, never finds its tone.
I’m going to give you a very brief paragraph summing my thoughts up, but after that I’m digging into the whole movie and there will be spoilers galore.
First things first: Nicholas Galitzine continues to be a freaking delight. Between this and The Sheep Detectives, he’s rapidly becoming one of my favorite boys, and I loved every second of his performance. I just wish the script gave him more to work with. Idris Elba imbues Duncan with an enormous depth and pathos. Camila Mendes is great as Teela, but Teela, as ever, is extremely one note. Alison Brie has fun with an erratically written Evil-Lyn. All the voice work is good; Jared Leto does surprisingly great work as Skeletor, but imagine how much better it would have been if they’d hired a real voice actor and we didn’t have to deal with any Leto-ness.
The action sequences aren’t purely CGI mush, but they do also get a bit repetitive. The Eternia sections needed to pop even more, and feel even more fantastical, to create a better contrast with the sections set on Earth. We get a few decent jokes, but many more gestures toward emotion rather than fully explored emotion. I am still trying to wrap my mind around the fact that the director, Travis Knight, also made Kubo and the Two Strings. This movie is trying to do a lot of different things, but never commits to anything. Adam’s parents feel like cardboard cutouts that have “Disapproving Dad” and “Supportive Mom” written on them—like if you put the MCU’s versions of Odin and Frigga through the Backrooms a couple times.
There’s a scene where an Amazon delivery truck takes out a villain. (Maybe he was thinking about unionizing?)
There’s a scene where the Heroes of Eternia stand in a circle leaning back to laugh uproariously at a joke that isn’t remotely funny, which is excellent, until the movie points at the reference to the cartoon, twice, to make sure that you know that they know they’re making fun of the cartoon.
And finally: where the FUCK is Orko. (The movie’s Orko decisions made me really angry, but I’ll get that below.)
We open with narrations from “Adam,” who tells us about his glorious childhood on his lost home of Eternia. We stay in his life there for at least ten minutes of the movie, and this is our introduction. We meet Adam, who is fully a foot shorter than the other children in his fighting class but still expected to spar with them, and who is also the son of the king, Randor (James Purefoy), but gets bullied by the other kids anyway. From here the film works through its exposition: Mom (Charlotte Riley) loves him but wants him to toughen up; Duncan, King Randor’s Man-At-Arms, seems harsh in training sessions, but cares for the kid and wants him to succeed; Duncan’s badass daughter Teela is his only friend; Dad is glowering and disappointed. The peaceful royal city is attacked by the bad guys, Duncan fails to protect them and has to be rescued by Teela, Mom and Dad are captured, Adam and his magic sword are sent through a portal to Earth for safekeeping, he drops the sword in the portal and crash lands in a lake.
And then it’s revealed that all this exposition has been dumped on the ears of grown-up Adam’s date as she picks at a nice plate of food in a nice restaurant in Oklahoma City, 15 years later.
And see, here’s where it wobbles for me.
Adam is an adult. He’s earnest and wholesome and put together enough to be on this date, and pay for it. And yet he’s still willing to blurt all of this out, and insist that it’s true, as a twenty-something. If you’re going to give us this scene, I would have rather spent half of the flashback on what happened to him after he crashed on Earth. Someone found him, clearly, and he was put into some sort of child protective services system. He never mentions adoptive parents of any kind, but was there a series of fosters? A group home? He was sent to school—we see him bringing a carefully drawn picture of the person he calls “Ram-Man” (Jon Xue Zhang) to class to try to explain his heritage, where he’s laughed at by the kids and berated by the teacher. Somehow he made it through his youth on Earth, and got a white collar job working at an HR training facility, so presumably there was college in there, too. We’re even told that he’s good at his job. But… how??? How is he still at all functional, if he hasn’t learned not to tell the story about Skeletor attacking his hometown on another planet over a casual date? How did he make it through his childhood? Who paid for college? And most importantly: How is he not locked in a room in a facility somewhere, full to the brim with extremely powerful drugs???
If you’re going to bring us slightly into reality on our Earth, you have to actually engage with it.
The way Eternia finally fully breaks into Earth is with a cavalcade of cliches: Adam finally reunites with his sword, and is then arrested by a pair of cops who I think are supposed to be a sort of Melissa McCarthy/Bill Hader double act, but were never given any real jokes or personality. They can’t actually arrest him, though, because they get stuck in a massive traffic jam, which is, of course, being caused by Beast Man (Gary Martin), one of Skeletor’s henchmen. People run away from Beast Man, but nowhere near as many people as should be in all the cars we see. The cops just… disappear. Beast Man chases Adam around, suddenly Teela’s there, they remember each other in between a pair of cars and then keep running. Adam seems to be able to withstand a level of violence that would kill a human; this is never remarked upon.
The film continues in this vein. When Adam gets back to Eternia, everyone talks about how different it is, but Adam’s flashbacks weren’t bright and idyllic enough to show how much damage Skeletor has done. Adam refers to all the “heroes of Eternia” by the ridiculous names he gave them as a child, so we get multiple scenes calling attention to the ridiculousness of “Fisto” and “Ram-Man”—but these men never tell him their actual names. (And also, not to be too pedantic, but I knew my parents’ friends’ names by the time I was ten—FFS, I wasn’t walking around calling them Mr. Restaurant Owner and Bank Teller Lady.) Skeletor himself actually gets some good lines, and is clearly trying to be a cackling villain surrounded by incompetent henchpeople. But their incompetence is too clumsy to make a good running gag. His relationship with Evil-Lyn is the usual stew of flirtation and abuse, but the film can’t commit: Does she like the abuse, or fear it? Maybe don’t bring somewhat sexualized physical abuse into your all ages movie if you’re not going to deal with it well?
The movie’s relationship to pop culture is similarly muddled. The action on Earth seems to be set in the 2020s, but most of the pop culture references are from the ‘80s and the ‘00s. Aside from obsessively drawing his memories of the past, we don’t know what the state of Sword & Sorcery is as a genre, or if Adam uses it to soothe himself. Queen guitarist Brian May wrote a theme just for the Sword (which is, in the parlance of the ’80s, RAD), and Queen’s “Princes of the Universe” plays at a key moment, and there’s a reference to Highlander—but does Adam himself think of the movie and song during his adventure? A car drives past blasting SNAP’s “The Power” before Adam remembers the words he need to activate his mighty Sword—a solid joke! The Cure’s “Boys Don’t Cry” is used as kind of a light theme song—but again, are we in Adam’s point of view for this stuff? Why would his frame of reference be ‘80s pop culture if he crashed onto Earth in roughly 2010? But also Dolph Lundgren shows up to dispense wisdom that later comes in handy, which is just a nice touch.
Honestly, Cringer (Tom Wilton) is the best example I can use for this movie’s tonal greyness. When we meet Cringer as a kitten (Fletcher Glenn), he both wants Adam to skip sparring class to play with him, but also doesn’t want him to, because he’d rather loll around in a sunbeam than play with his human friend. We only see them together for half a scene; we don’t see the tiger escape when Skeletor attacks the city; Adam mentions him a few times in the “Earth” sections but mostly so people can comment on the idea of a green-striped talking tiger. When Teela suddenly reunites the two of them in Skeletor’s dungeon, it’s slightly emotional, but doesn’t ever feel like: “My long-lost pet is still alive and in front of me fifteen years later! But also I’m locked in my greatest enemy’s dungeon and he might torture me to death!”
For the rest of the film, Cringer says he doesn’t want to help Adam fight Skeletor, but after two seconds of pestering him, he agrees and does fine. (He full on fights another henchperson AS CRINGER.) When we finally see him as Battle Cat, he’s just… running along, in Battle Cat armor, with He-Man in his saddle. Cringer’s supposed to be terrified of conflict. Even slight arguments freak him out. It’s why he’s called “Cringer”! It’s the whole point! And then when he’s transformed into Battle Cat (which happens as he’s literally running away from the transformation scene) he becomes a mighty warrior with a gruff, roaring voice. The whole point is that he is brave, underneath everything, and the Power of Greyskull brings that bravery up to the top of his personality. Here, Cringer is somewhat reluctant to help, not a coward who hates himself for being a coward, and he’s also able to fight when the movie needs him to.
And yeah, yeah, animation budgets, I know—but some of this is just basic screenwriting! The cheap part of the process! Just delete some scenes and do a fucking rewrite to bring everyone’s personality out!
The one really good throughline, and the thing I wish the film had leaned into more, is the ongoing conversation about masculinity. From that opening scene, we see that Adam is small and physically weak compared to the other kids, and that he falls back on silliness and jokes to try to get the other kids to like him. Now, he’s a cute kid, and the Prince of Eternia, so presumably he could have leaned into his looks or his status instead, but he chooses humor. It doesn’t work—but also the film doesn’t explore it enough in his childhood flashbacks, and then there’s a bunch of Plot to deal with and all the human stuff gets lost in fight sequences anyway.
On Earth, he chooses to work in an HR training department. The movie kind of teases this whole idea. Everyone’s name placards have their pronouns listed (see He/Him as Adam’s pronouns, knowing he’s going to be come He-Man, is genuinely pretty funny), everyone talks about listening in an active way, Adam’s obsession with his lost sword is problematic, not in a Freudian sense, but because swords are weapons and make his coworkers uncomfortable. We see that Adam’s roommate (Christian Vunipola) sits at home alone most nights, watching classic ‘00s rom-coms, but then fumbles to turn them off when Adam gets home, lest he get caught being emotional. (They don’t take the next logical step of having him switch to porn; I assume because they wanted a PG-13 rating.) Adam is obsessed with the idea that he was a disappointment to his father—and, indeed, in that one scene Randor humiliates his son in front of all the other kids, presumably to toughen him up. Once Adam and Duncan are reunited, Duncan rattles on and on about men’s duty to protect their home and family. He’s obsessed with the idea that he failed everyone, fifteen years ago, and stays drunk to dull the pain. For the first half of the movie, it almost feels like the movie is a straightforward critique of things that would be considered “progressive” right now; half of Adam’s colleagues even have multi-colored hair, and are, literally training people to work in HR. It’s not even just that he works in an HR department. (Here again, I desperately wish we’d spent more time on this, and that the script mined more of the inherent humor.)
The fun thing is that the second half of the movie essentially debunks the first half, but not in the obvious ways. Teela doesn’t need her dad to be a “man” and protect her—she needs him to quit drinking so much, and to work through his shame and respect himself again. Adam doesn’t have to be a different person to gain his father’s respect, but he does have to recognize when a situation calls for action rather than communication. And communication is often the solution! The movie stops in its tracks to let Adam essentially do a team building exercise with all of his fellow prisoners, which is the only way they’re able to break out of prison and embark on the third act of the movie.
I wish I could say that this all works perfectly, and the film gets us in the second half, but again it’s simply too vague. Half of the scenes feel like rough drafts with margin notes like “punch this up later” and “add more jokes here” and “specificity TK!!!”
There are two really, really good sequences in this film, though, and I’m going to try to dig into why they work, because if the movie had just run with what it accomplishes here we’d be talking about a new fantasy classic.
Masters of the Universe follows what is now a standard skeleton arc. The protagonist is either way too unsure of themself or way too cocky. The villain delivers an ultimatum/threatens someone close to the protagonist, the protagonist confronts the villain and loses the fight, all hope seems lost, the protagonist builds themself back up with the help of the supporting cast, faces the villain again, and succeeds—thus becoming a hero. Cue sequel.
In this case, Adam finds the Sword of Power, but can’t remember the magic words that he thinks he needs to use it. This isn’t Mjolnir—anyone can pick the Sword of Power up and stab people with it. But Adam thinks that it’s only the magical formula that will awaken its true powers and turn him into a hero. When he finally says the words, it’s seemingly not him remembering them, but the Sorceress speaking them into his mind. He’s finally transformed into He-Man. He promptly rips a villain’s machine arm off—this would be the person he calls “Trap-Jaw” (Sam C. Wilson)—and then uses the gun to shoot down an army of henchpeople. It’s a massacre. A whole lot of real, breathing people are dead at his feet. He’s upset about this, but Duncan insists he did great, and the movie rolls along.
A scene later, Skeletor directly threatens Adam’s parents. Naturally, he goes off to save them without any real plan beyond “my mighty sword shall prevail,” loses terribly, kind of causes his dad’s death, transforms back into Adam, is thrown into the dungeon, and all hope seems lost. But what’s good about this is that the story already seeded the fact that he feels like an imposter. The thing that should have been his first moment of triumph—saying the magical formula and becoming He-Man—was already complicated by how he used his He-Man powers, and the typical mid-point failure flows right from that. He’s spent his whole youth thinking that getting back home and being strong will fix everything, but it’s still him under the muscles, and he still thinks machine-gunning people is wrong.
This leads into the other good bit, which is a second failure. All the great and the good of Eternia have united to defeat Skeletor, but naturally the whole film comes down to whether Adam can defeat Skeletor. What happens instead is that Adam seems to get the upper hand, but Skeletor grabs him, and suddenly Adam is awakening in scenes from his life on Earth, but now with Skeletor there berating him and mocking everything he’s ever done. (I didn’t know I needed to see Skeletor doing bicep curls or walking into an HR meeting in a purple hoodie, but I guess I did?) Adam is literally chased through his entire life by this cackling voice telling him that everything he ever believed was a pathetic joke, and that’s failed again. Back at Greyskull, Skeletor shatters the Sword of Power and stabs Adam with the hilt. And Adam dies.
This? This right here? This is great.
The Sorceress comes to him and explains that, first of all, HE has the power, not the Sword, and the reason she gave the power to him was because he was a sweet kid who wanted to make people laugh during sparring class. She knew he wouldn’t misuse the power he’d been given. When he comes back to life, on Eternia, he draws the sword from his own glowing chest and turns back into He-Man.
This? A lot of this is even better.
Except! The problem is that “death” in this instance is him waking up back in his apartment. The movie doesn’t waste our time playing the “maybe it was all in his miiiiind” card—but it also doesn’t let him sit with the idea that maybe it was all in his mind. The Sorceress shows up right away and tells him his worth. He decides he believes her within a minute and wakes back up on Eternia. We only see Adam’s corpse for a split second before he’s back and triumphant. Which again, again, I know, the movie also wants to cater to young kids, it doesn’t want to get too scary—but I watched Atreyu stab a cosmic doom wolf to death with a piece of driftwood, and he had his hand in that sucker’s guts up to his wrist. When he pulled his hand back his whole arm was dripping with gore.
If you’re going to show us the hero drawing his own sword from his chest, becoming both Excalibur AND Stone in one, fucking show it to us.
But then it does itself one better and now, as He-Man, he tries to reason with Skeletor, who still chooses violence, and He-Man literally kills him. He pulverizes him with the power of Greyskull until there’s just a heap of bones and a cloak. That’s it. No reprieve, no prison, no further attempt at redemption: He-Man finally accepts that Skeletor is, as he keeps saying, “the villain,” and Eternia will only know peace if he’s dead.
That’s fantastic! Sometimes you can’t reason with the villain. Sometimes the villain, as Skeletor himself explicitly says in He-Man & She-Ra: A Christmas Special, “likes being evil.” Sometimes the cruelty is the point. The over-arching idea of an HR administrator learning that the only possible conflict resolution here is murder? That’s a fantastic dark joke.
But… then we get not one but three mid-and-end-credits scenes that undo all of it.
First: ORKO. Goddammit. The credits have barely begun to roll when Orko shows up to talk to us about how masculinity isn’t all about having muscles. Which, yes, great! This would have been hilarious if the film had just landed its main theme better! But also, if they could animate Orko anyway, why the hell wasn’t he in the rest of the movie! Yes, yes, I suppose I should just be grateful Travis Knight didn’t try to reboot Gwildor, but come on. You make me sit through an entirely Orko-free movie, then wave the fact that you had the capacity to animate Orko the whole time right in my face???
Two: Yes, they teased a She-Ra appearance! Of course they did! And if they use the sequel to give us a live-action version of the He-Man and She-Ra: A Christmas Special, complete with Ryan Gosling as Bow singing his terrible, terrible holiday song, I’ll retroactively give this movie a glowing review.
Three: Of course Evil-Lyn scuttles back into Castle Greyskull somehow, finds Skeletor’s skull, and implies she’s going to bring him back to life. You’d think the Sorceress would lock the fucking castle door after all this. But since the mid-credits scene of five minutes earlier also promised HORDAK, that’s going to mean Skeletor is at best a second-level villain in the sequel, when this movie already coasted heavily on the fact that everyone knows who Skeletor is.
That’s, you know, if they get a sequel, given that Masters of the Universe doesn’t seem to be lighting the box office on fire. Personally I’ll be over here rooting for the smaller indie films to continue their ascent, or, if there must be a sequel, for another Sheep Detectives movie to actually give Nicholas Galitzine a finished script.
Or actually, why can’t we have a sequel to Dungeons & Dragons: Honor Among Thieves, a movie that did everything this one tries to do, but succeeded beautifully and was rewarded with terrible box office numbers and general apathy.
Alright, I’ll stop. I wanted this to be good, but it never quite pulled off any of what it tried. Failing good, I wanted it to at least be fun, but it was such a paint-by-number fantasy movie that even that didn’t land. And before I go, I’ll tell you: At one point, during a battle, “Fisto” and “Ram-Man” are fighting back-to-back. We still don’t know these characters actual names, but Fisto yells “Give ‘em head, Ram-Man!”—and the two men stop, look at each other, acknowledge the awkwardness of what was just said, and then keep fighting. Tell the joke or don’t, movie. Pick a goddamn side.[end-mark]
The post <em>Masters of the Universe</em> Needs to Commit appeared first on Reactor.