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6 w

‘F*ck You!’: Bill Maher Torches Left Over Reaction To Charlie Kirk Assassination
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‘F*ck You!’: Bill Maher Torches Left Over Reaction To Charlie Kirk Assassination

'What's wrong with this country'
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Trump Hints At TikTok Deal With China As Deadline Approaches
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Trump Hints At TikTok Deal With China As Deadline Approaches

Trump Hints At TikTok Deal With China As Deadline Approaches
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Former FBI Agent Says Biden Admin Created ‘Factories Of Indoctrination’ That Killed Charlie Kirk
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Former FBI Agent Says Biden Admin Created ‘Factories Of Indoctrination’ That Killed Charlie Kirk

'Tyler Robinson is not alone'
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Kash Patel Says Suspect Told Friend In Group Chat He Was Going To ‘Take Out’ Charlie Kirk
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Kash Patel Says Suspect Told Friend In Group Chat He Was Going To ‘Take Out’ Charlie Kirk

'Because of his hatred for what Charlie stood for'
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Social – FULL CONTENT DO NOT USE

Social – FULL CONTENT DO NOT USE
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6 w

Elise Stefanik Confirms She Will Run For Governor
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Elise Stefanik Confirms She Will Run For Governor

Republican New York Rep. Elise Stefanik signaled that she will run for governor in 2026 during an appearance on Fox News on Monday. “Are you going to run for governor?” a Fox News anchor asked. “Yes, donate to savenewyork.com,” Stefanik replied. “We are building the groundwork today to support local candidates this year and we […]
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Bill Maher Praises Right’s Willingness To Engage In Dialogue After Charlie Kirk Assassination
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Bill Maher Praises Right’s Willingness To Engage In Dialogue After Charlie Kirk Assassination

'I like them all'
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The Lighter Side
6 w

6M Pounds of Compost Given to NYC Gardeners in 2025 in Ongoing Organic Waste Collection Effort
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6M Pounds of Compost Given to NYC Gardeners in 2025 in Ongoing Organic Waste Collection Effort

Food scraps in the Big Apple are now enjoying a second life as free compost for residents and community gardens. It’s all down to an expansion of New York City’s organic waste collection program which started last year. In it, yard waste and food scraps are collected curbside and brought to a central composting facility […] The post 6M Pounds of Compost Given to NYC Gardeners in 2025 in Ongoing Organic Waste Collection Effort appeared first on Good News Network.
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SciFi and Fantasy
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6 w

Wind and Truth Reread: Chapters 100-104
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Wind and Truth Reread: Chapters 100-104

Books Wind and Truth Reread Wind and Truth Reread: Chapters 100-104 Listen up humans, a god is speaking. And making bad choices. By Paige Vest, Lyndsey Luther, Drew McCaffrey | Published on September 15, 2025 Comment 0 Share New Share Hello, Sanderfans! Welcome back to our reread of Wind and Truth! This week we tackle a whole five chapters, though a couple are quite short. Get ready for some epic Tanavast flashbacks, beginning with his arrival on Roshar along with his bae, Cultivation; a Szeth flashback that takes place six weeks after he discovered the Unmade, as he is readying for war; Navani learning to manipulate and control the awful visions Odium is using to torment her; and Kaladin and Syl speaking with the Wind. It’s a busy week, so let’s get to it, shall we? (I can’t believe I said “bae.”) The book has been out long enough that most of you will hopefully have finished, and as such, this series shall now function as a re-read rather than a read-along. That means there will be spoilers for the end of the book (as well as full Cosmere spoilers, so beware if you aren’t caught up on all Cosmere content). Paige’s Commentary: Plot Arcs Day 9 opens with Chapter 100, “God,” which takes place ten thousand years ago. It’s a soliloquy by Tanavast, the person holding the Shard of Honor. He talks of finding Roshar, a masterwork of Adolnasium, who he’d “slain for his own good.” Sure, pal… keep telling yourself that. Tanavast speaks of being drawn to two other worlds but says he chose to focus on Roshar and its songs. Until Cultivation, Koravellium Avast, arrived. She reminds him that they had planned to find an uninhabited place without people who are remnants of the being they “betrayed.” But they decide to stay on Roshar, where Tanavast will watch over the people, and where the Wind speaks to him and the Night sings to her. And it was good. UNTIL RAYSE ARRIVED. Chapter 101, “Steering a Chull,” starts with Venli repeating a mantra in her head. I am my own. Not his. She consults with the Five, who have not come to a decision about whether they’ll submit to Odium. One of them admits to being relieved but Thude, good old Thude, says that rejecting Odium is what defines the listeners. Another asked Leshwi what she hears and she replies that she hears sorrow and anger—Odium demands her return. She asks if Venli senses it and she does not, but she understands how Leshwi must feel, and attempts to comfort the Fused. They seem to have reached an impasse, not sure how to proceed. Then Venli has an idea: “A desperate, dangerous idea.” And she requests to speak to the Five. POV Shift! Navani is remembering a horrible time from her past, when she visited the city with her father, who was a rancher, to settle their accounts. She was only eleven and not as accomplished as she would eventually become, and struggles with writing a contract while women stand around her and laugh. They asked if her mother could write the contract and Navani tells them that she’d left and divorced them. The women began to insult her, calling her ignorant and incapable. As a young girl she’d fled, crushed—but now she knows all of that was lies and the vision dissolves. She remembers other painful times in her life, sees other visions of when she was undermined or mocked. And she begins to think more clearly. She tries to find lines of Connection to Gavinor and Dalinar but sees none. Then she notices something different. A pattern. She realizes that the visions are being influenced or directed by something and as she does, she’s pulled into another scene from the past, finding herself in her study shortly after the discovery of the Parshendi. She explores the books and keepsakes in the study until Gavilar bursts in, angry that she told Elhokar he shouldn’t marry Aesudan. She doesn’t respond to him, just talks about how she knew the vision would show this and then wonders if she was too hard on Elhokar’s soon-to-be wife. When she does address Gavilar, she’s much more confident and more sure of herself than she’d ever been during their marriage. Gavilar acts as though he’ll slap her and Navani states aloud that he never did hit her in reality, so doing so would dissolve the vision. He doesn’t hit her, which makes Navani feel that she’s managed to exert control over the vision. She ignores Gavilar and, in an effort to find Gavinor, admits that what would really hurt her is seeing what happened to Elhokar at the end. And the vision shifts. Chapter 102 is a Szeth flashback titled “A Blade in the Night” and it’s once again nine and a half years ago. Szeth arrives at the Elsecaller monastery, Pozen’s monastery, where he’d spent the most time. He’d spent the previous six weeks preparing his monastery for war, though he’d received no response to his letters to Sivi and Moss about joining him in his fight. He remembers how he’d gone back to his father’s camp the day after discovering the Unmade only to find Neturo gone, possibly captured and held hostage. He enters the monastery through a hatch, planning to dispatch Pozen quickly and obtain his Honorblade, which would grant him Soulcasting. He thinks that with Pozen dead, the other Honorbearers might simply fold and he wouldn’t have to fight Sivi or Moss. He slips into a meditation room, hoping that Pozen will visit in the night. Then he hears Sivi and Pozen talking outside the room. Pozen assures her that Szeth will come back, that it’s only been six weeks, and reminds her that she’d not spoken to him for three months after she herself was “elevated.” Pozen and Sivi argue for a moment, then he withdraws and she enters the meditation chamber beside the one where Szeth lurks. He thinks about killing Sivi first, then obtaining her Blade before killing Pozen. Yet he hesitates, knowing his father had genuinely loved her and she’d always treated Szeth well. He reminds himself that she serves an Unmade and violates Truth. But he dismisses his Blade and goes to the meditation chamber she’d entered. Sivi is shocked, but greets him and tries to talk to him and he immediately asks how she could serve an Unmade. “Wait,” Sivi said. “What did you see, Szeth?” She frowned, her eyes distant. “Could I … Could that be right? Could I have been deceived? That’s the form I’d have chosen for a deception… but Szeth, it’s not—” It’s not an Unmade, then? I honestly don’t remember, so don’t flog me in the comments! Then Pozen arrives and he chastises Szeth for pouting like a child and embarrassing him. They grapple, and rather than engage Pozen in battle, Szeth says he chooses Truth and retreats. He does not want to murder Pozen, but as he leaves, Szeth warns them that he’s raised the banner of Truth and will fight anyone who doesn’t join him. Even Sivi. Chapter 103 is titled “Weathered.” We rejoin Kaladin in Shinovar. He makes breakfast for himself and Szeth and after eating, he plays the flute a bit. Syl is wary of Nale leaving early and calls him a creep. I’m inclined to agree with her. The Wind, however, asks them not to speak of him like that, insisting that Nale is just “weathered.” The Wind shows them a vision of the rock on which they sit, how it was once a majestic statue and then rain and wind weathered it and wore it down to just a lump of stone. She compares Nale to the stone, and says that part of him remembers what he once was. The Wind implores Kaladin to make Nale remember, to help him. Kaladin says his hands are full with Szeth and that he doesn’t know if he has time for another patient. But the Wind pleads with him, insisting that’s why they brought Kaladin there—that the Heralds are a counter for the storm that is coming. Szeth, done meditating, takes his breakfast on the go and they head toward the next monastery. POV Shift! We rejoin Sigzil in the middle of the pouring rain, locked in fierce battle on the Shattered Plains. They’re nearly out of Stormlight and once they’re out, they won’t be able to keep their fortifications from failing. In the meantime, the singers have unlimited Voidlight and Sig still hasn’t been able to think of a way to make his plan work. Then some nasty Fused arrive on top of the wall and Sig attacks, though his spear has no effect on a Magnified One. A Husked One grabs him and says it wants to fight Stormblessed; wondering if Kaladin will come if it kills Sig. Sigzil, of course, knows the name of his killer and tells the Fused that, kicking himself free. Then Lopen shows up with reinforcements, freshly back from their trip to drop off the Mink in Herdaz. Sig leaves them to hold things together on the battlefront while he goes to consult with the generals. Vienta states that if they use any more Stormlight, they won’t be able to get their army through the Oathgate. Then he’s told that Venli has contacted them with an offer, and an idea clicks into place… Chapter 104, “Enemy,” is another Tanavast chapter, taking place eight thousand years ago. Tanavast hated Rayse from the get-go, even when they were mortals. While they hadn’t gotten along before, now Rayse was also a god and Tanavast watched as Rayse chose a planet with humans and set himself up as their deity. For a time, Tanavast and Kor tended happily to Roshar. But Tanavast can’t ignore Rayse, who was likely plotting. Against Kor’s wishes, he travels to Rayse’s planet, Alashwa, to find Rayse building an empire. His people were waging war, dominating and conquering other peoples of the planet. Then Rayse notices Tanavast’s presence and they form bodies and face one another. Rayse informs Tanavast that he eliminated Ambition; horrified and disgusted, Tanavast withdraws. Though he still watches, feeling compelled to know what Rayse is up to… He sees some people leaving the city and listens as a young one speaks with his uncle. This child is Nale, and Tanavast is impressed with their defiance and pride. He appears to them and tells them he will give them the power to resist their common enemy. Shaking my head at you, Tanavast. You’re setting them up for annihilation. *sigh* Lyndsey’s Commentary: Character Arcs Tanavast THE ONE I’D ALWAYS LOVED IN SECRET—OUR UNION FORBIDDEN AS MORTALS—EMERGED FROM THE DARKNESS OF THE VOID BETWEEN WORLDS. We’re getting some fascinating glimpses of Tanavast here; and of his love for Cultivation. Sadly, we know that this love is doomed. I SHOULD HAVE RETURNED TO KOR TO DISCUSS IT. BUT I WAS A GOD NOW. SHOULD I NOT ALREADY KNOW WHAT WAS RIGHT? WHAT NEED WAS THERE TO DISCUSS? And this is part of the reason why it’s doomed. Tanavast has allowed his power to overwhelm his humility. His hubris will lead to his downfall. Venli She had… …sworn oaths to seek freedom. To help those in bondage. An idea occurred to her. A desperate, dangerous idea. A counterpoint to what she’d done years before. And so Venli’s character makes the choice to finalize her arc. Navani A ridiculous backwater yokel, whose dress was too big for her and whose hem was stained by crem. And now we begin to understand why Navani is so attuned (ha, get it?) to the common Alethi. She was the common Alethi, not too long ago. Navani hated coming to the city. Hated feeling ignorant. And so she became a renowned scholar, never to be told that she was ignorant again. “This seed was buried deep, wasn’t it?” Navani whispered. “Grew into a weed that snarled and choked me for decades, watered by Gavilar once he recognized it. I’ve pulled that weed. Its power withered as its roots died. Begone.” This is incredible. Navani is one of the strongest women in the Stormlight Archive, and that’s really saying something, considering the company she’s in. She no longer allows anyone to belittle her; she knows her worth. Gavilar “Physical pain would have bolstered me, provoked me to leave and escape his control. What he did was in some ways worse. He undermined my confidence…” Ah yes. Page 1 in the good old narcissist playbook. Szeth He would not be a killer who came in the night. If Szeth murdered Pozen here, he knew he would never recruit Sivi or any of the others. Even now, after everything, Szeth refuses to kill. This is who he truly is; not the broken, bleeding thing we met at the beginning of The Way of Kings. Kaladin It feels strange to have little to say about a Kaladin section, but he’s just so… stable now. He’s still struggling with how to achieve his goal and how to accept Nale, but these struggles feel somehow smaller than those he’s endured up until now. Drew’s Commentary: Invested Arts & Theories I have to imagine that uncounted numbers of Sanderson fans’ hearts did backflips when they read the words “TEN THOUSAND YEARS AGO” at the start of Chapter 100. Thus begins the first of the craziest flashback chapters Brandon has ever written, following Tanavast’s arrival and establishment in the Rosharan system, his dealings with Cultivation and Odium and the peoples of Roshar and Ashyn, and his struggle with the Shard of Honor. THE ONE I’D ALWAYS LOVED IN SECRET—OUR UNION FORBIDDEN AS MORTALS—EMERGED FROM THE DARKNESS OF THE VOID BETWEEN WORLDS. CULTIVATION, SHE WAS NOW CALLED, THOUGH I KNEW HER AS KORAVELLIUM AVAST—THE BEAUTIFUL DRAGON HERETIC OF YOLEN. And Brandon really doesn’t hold back, dropping this from the start. Yolen remains shrouded in mystery, as do the dragons (held in reserve until the penultimate Dragonsteel trilogy years from now), but this is evocative nonetheless… especially with the new information we’ve gotten from Isles of the Emberdark. We know a bit now of dragon culture, and we know of Starling’s exile. “Dragon heretic” is a powerful statement here, and I can’t help but wonder what Koravellium Avast did to deserve the title. The implication here is that this was something from before the Shattering of Adonalsium, and given that Frost, Euridrius, and Medelantorius were also present at the Shattering, it’s not like the dragons were uniformly opposed to it or anything. No, Koravellium Avast must have done something altogether different, which is fascinating given how apparently bashful she is as the Vessel of Cultivation, preferring to hide in the shadows and vales and work subtly to progress her plans. Even abandoning her place as a dragon god and refusing prayers seems too tame for that title. THE POWER REBELLED AGAINST ME. Also from the start, we see that Tanavast did not have a perfect relationship with his Shard. This inside view gives a totally different perspective on the original Sixteen Vessels, and in fact recontextualizes what we have seen with Kelsier, Vin, and Sazed. Perhaps none of the Vessels were ideally suited to their Shards—not even Rayse—and that friction is what is eroding all of their minds over time. Is it even possible to have a perfect Vessel for a Shard? IN THE FAR DISTANCE, SOMETHING HAPPENED. GODS… DYING? PAIN? WE BOTH NOTICED IT. SHE HELD TO ME. From the timeline given here, we know that this refers at least to the conflict involving Odium, Ambition, and Mercy, as well as Odium’s destruction of Devotion and Dominion. Whether or not he found any others of the Sixteen—maybe Virtuosity?—remains to be seen. WE LOOKED ON THE NINE SO FAR WITH PLEASURE—BUT I COULD FEEL SLIGHT DISAPPOINTMENT FROM KOR. It makes sense that the Radiant spren were created deliberately by Honor and Cultivation, and that the more natural spren of Roshar were the lingering fragments of Adonalsium given new “flavor” after the Shattering. But the Bondsmith spren always struck me as strange outliers. Given this context, they make sense now. Wind, Night, and Stone, given new shape but not entirely replaced. The Night is still a giant question mark, and maybe even more so now after Cultivation fled Roshar. What will become of the Nightwatcher? ALASWHA, IT WAS CALLED. I’m not sure I really like how on-the-nose the naming of the other planets in this system ended up being. Ashyn as a name, because it’s a planet of ash and fire? Too directly tied to English. Braize, because Rayse? Ehhhh. I do like Alaswha, though, as it carries the taste of something ancient and inscrutable. IT REMINDED ME OF THE WORST POWERS ON OUR WORLD. THE ABILITY TO SHEAR AXON FROM AXON. MICROKINESIS, IN THE LANGUAGE OF THE GODS. So yeah, unfettered Surgebinding is definitely scary stuff. Microkinesis is almost certainly going to see a substantial “nerf” in the final, canonical accounting, but its capabilities as seen in Dragonsteel Prime are pretty crazy. Magical nukes, quite literally, are well within reason. I imagine the final version will look more like souped-up Dustbringing/Division—still pretty crazy, but not world-shatteringly powerful at the flick of a wrist. But who knows? Maybe we’ll actually see some planets get nuked out of existence in the space age war between Scadrial and Roshar. “YOU KNOW THAT AMBITION WAS GOING TO BE A PROBLEM. WE ALL KNEW IT, RIGHT FROM THE START.” This has been mentioned twice now, and I itch to get answers. Was it something to do with Ambition as a Shard? Was it something specific to Uli Da, and her own personality? Maybe she was bullheaded or didn’t like the way they went about Shattering Adonalsium. Or maybe it’s because she was a Sho Del, a fain creature. Were they worried that she would spread fainlife throughout the Cosmere via her Shardic influence? I can’t imagine any of those answers are coming anytime soon. Gotta be relevant to the Dragonsteel trilogy. But I sure wouldn’t complain about some details in, say, another letter to Hoid in book six… We’ll be keeping an eye on the comment sections of posts about this article on various social media platforms and may include some of your comments/speculation (with attribution) on future weeks’ articles! Keep the conversation going, and PLEASE remember to spoiler-tag your comments on social media to help preserve the surprise for those who haven’t read the book yet. See you next Monday with our discussion of Chapters 105 through 108![end-mark] The post <i>Wind and Truth</i> Reread: Chapters 100-104 appeared first on Reactor.
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Gamifying the Cosmere: Brandon Sanderson’s Stormlight Archive RPG
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Gamifying the Cosmere: Brandon Sanderson’s Stormlight Archive RPG

Books The Stormlight Archive Gamifying the Cosmere: Brandon Sanderson’s Stormlight Archive RPG Does the new Cosmere TTRPG do justice to the books? By Christopher Hutton | Published on September 15, 2025 Brotherwise Games Comment 0 Share New Share Brotherwise Games Brandon Sanderson is a masterful storyteller whose novels, from the Stormlight Archive to Mistborn and beyond, have captured the imagination of fans across the world. It shouldn’t surprise anyone that people would want to bring those settings to their tabletop roleplaying game. Brotherwise Games launched the Cosmere RPG in 2024 to massive success, raising more than $14 million to produce TTRPGs that let players create their own stories and characters within the worlds of Roshar, Scadrial, or anywhere else in the Cosmere—the fictional multiverse in which many (but not all) of Sanderson’s books are set. But TTRPG adaptations of novels can be a mixed bag at times. Some can capture a world elegantly and bring immense value to it, while others seem like they’re wearing the “skin” of the setting but fail to do the stories justice.  So, how do the Stormlight Archive RPG books, which were released in July, hold up to scrutiny? The Stormlight Archive RPG, which is the first wave of TTRPG books set in the Cosmere universe, was released in July. It includes the Stormlight Handbook, which teaches players how to play and create characters in the setting. There is also the Stormlight World Guide, a book dedicated to fleshing out the history and culture of Roshar (the name of the planet, system, and the continent on which the novels take place) and providing tools for gamemasters to tell tales within the Cosmere setting itself. These two core books were also supported by two one-shots, short adventures that can be played at one setting, as well as a longer campaign for players who want to go from level 1 to level 7 in the world built around a story penned by Sanderson and fellow author Dan Wells. Stormlight Handbook The handbook is both a rulebook for players and GMs and a guide to character creation and the specific mechanics of the world. It contains details on how to play humans and singers in Roshar as well as the six “heroic paths” available to them: agents, envoys, hunters, leaders, scholars, and warriors. Each path draws inspiration from historic archetypes or characters from the novels, such as the ability for scholars to become Stormwardens, or for leaders to act as commanders in warform, leading singers into conflict with the Alethi. Each of the classes offers mechanical flexibility for players who want to get into the nitty-gritty of optimized builds while also drawing on the unique heritages and worldbuilding elements that infuse many of the cultures Sanderson has introduced throughout his books.  There’s also a lot of details about some of the more iconic facets of the setting, covering everything from Shardblades and spren to how Stormlight and Surges affect the world and the people. Stormlight World Guide The Stormlight World Guide is a companion guide containing extensive details about the world. While it’s easy to think of this book as designed for the gamemaster of the setting, it’s better considered as the core resource for understanding the main rules and lore of the universe. It lays out the cosmology of the world and how the unique weather systems that have arisen through highstorms and Stormlight formed the flora and fauna of Roshar. While aspects of this are present in the story directly, the World Guide makes the details crystal clear in ways that will benefit newcomers to Roshar and the Cosmere. For example, the prevalence of highstorms impacts every aspect of the planet’s ecology, including playing a key role in what sort of biology tends to thrive on Roshar—which is why shelled creatures are among the most prominent animals in the world. A protective carapace is necessary for survival in such a harsh environment. The World Guide also goes into extensive detail about the various nations of Roshar, the fraught relationship between humans and singers (the original inhabitants of the planet), major historical events, the storms, and much more. This includes significant expansions on what it means to live in nations like Alethkar, Kharbranth, and many other locations that are prominent in the novels, but where are sense of everyday life and experiences may be muted or vague due to the story’s tendency to focus on Kaladin, the Kholins, and the other Alethi characters (though of course, there are plenty of exceptions in the mix). It’s a surprisingly thorough guide that covers a wide range of content from the novels and novellas. New Lore from the RPG Some of these elements may appear to familiar ground for long-time fans of the Stormlight Archive, as Sanderson has proven himself well-skilled at weaving a complex fantasy world. But there are plenty of fragments of new storytelling for game masters and long-time fans to draw upon. The “Ideals” is perhaps one of the biggest reveals.  In Roshar, there are ten Orders of ancient Knights Radiant, consisting of Surgebinders that successfully form a bond with a spren by swearing an Oath. In the game (as in the books), this gives that player access to two of the ten surges in Roshar. Stating an Oath involves progressing through specific Ideals, embracing key principles that inform how a person acts and lives, starting with the First Ideal (an Oath shared by all the Orders) then moving on until potentially reaching the Fifth Ideal. Sanderson had previously revealed some of the Ideals in his work, but the handbook fills in and clarifies the remaining Ideals (including Oaths for the Dustbringers, Edgedancers, and Elsecallers), with the exception of the final Oath—when it comes to the mysterious Fifth Ideal, the handbook states that “These Words are lost to time, and characters in this game can’t achieve it (yet).” The Stormlight Player’s Guide also added more information about the various forms that singers can take, including which spren they have to bond with to change their form. There is also additional detail about the Yelig-Nar—one of the Unmade, a particular kind of spren with darker powers—as well as some clarification about the kinds of Surges Yelig-Nar can use (a topic some fans have been speculating about over the last few years). There’s also more information about the Nightwatcher, a powerful and secretive spren that has been mentioned throughout the series, a primal entity who lingers among the mountains and can bestow boons and blessings (always accompanied by a curse) upon those seek her out. The God Beyond, an entity who has also received passing mention as part of the Cosmere mythos in various novels and novellas, also receives expanded lore. There are still plenty of bits of lore and questions that have not been addressed by the novels—Sanderson seems to enjoy dropping hints and seeding clues throughout the series, as well as lampshading pertinent omissions which will hopefully pay off in future books. The lore revealed thus far through the RPG and its materials is intended as canon for all the books that take place in the Cosmere—and fans might expect further revelations, as there will be opportunities to expand the Cosmere with the second wave of TTRPG books, which will be based on the Mistborn novels’ world of Scadrial. Given this attention to detail and worldbuilding, it’s clear that Sanderson and Brotherwise have worked hard to turn the Cosmere RPG into a must-have for die-hard fans of the books.[end-mark] The post Gamifying the Cosmere: Brandon Sanderson’s Stormlight Archive RPG appeared first on Reactor.
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